SUBMIT ARTICLE
ISSN: 2782- 893X
eISSN: 2799-0664

Effectiveness of Games and Graphic Organizers in Improving the Performance of Grade 4 Learners in Mathematics

IJAMS Publisher

AUTHOR(S)

CHERRY V. GARCIA



ABSTRACT

—— Effective teaching is crucial to learning because the products of teaching such as knowledge, skills and attitude acquisition are much dependent on the teacher’s effective teaching. Effectiveness of a teacher and students’ learning can be enhanced through the appropriate strategy adopted in a learning situation. The present study delves in using games and graphic organizers in teaching math with the goal of improving the performance of the grade 4 learners. A quasiexperimental research design employing pre-test and post-test assessments to evaluate the impact of games and graphic organizers on the academic performance of Grade 4 learners in mathematics with 28 grade 4 learners undergo series of activities which uses the innovation in teaching the subject. Simple percentage and t-test of mean difference were the statistical tools used to interpret the result of the study. After a series of interventions, the study revealed a significant difference in the performances of the grade 4 learners before and after the utilization of games and graphic organizers in teaching Math. These results highlight the importance of innovative instructional approaches in fostering academic progress and competence among students. Future educational strategies could benefit from further exploration and integration of similar effective teaching methodologies to sustain and amplify student achievement in mathematics. Further, with the integration of the innovative activities and materials, learners’ attitude towards the subject has changed. They become more active and participative in all the activities provided to them and at the same time enjoy learning. Keywords — Effectiveness, Games, Graphic Organizers, Performance, Grade 4 Learners, Mathematics